PikPok Usability

It’s a fun read that gives you a small sense of why PikPok is able to churn out solid game after solid game.

“During frantic moments in Monsters Ate My Condo we wanted players to be making game decisions and creating strategies, not thinking about how to control the game or making accidental input mistakes. Input should be learned quickly and then feel natural.”

Update: The article has been removed from the PikPok website but here is a reference to the article with some more insights: http://toucharcade.com/2012/04/04/pikpok-explains-how-it-does-usability-testing/


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